Pacifist + fast learner combo is broken. I'd put Speed Demon at 2. Keep up the good work. Short Sighted only affects foraging radius and makes no difference to actual perception sight. Iron Gut: Easy 1/5. Although it seems daunting at first, a good source of water is really not that hard to come across. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. .s5ap8yh1b4ZfwxvHizW3f{color:var(--newCommunityTheme-metaText);padding-top:5px}.s5ap8yh1b4ZfwxvHizW3f._19JhaP1slDQqu2XgT3vVS0{color:#ea0027} However, there are a ton ofboth positive and negative traits to choose from. When coupled with Outdoorsman which removes the negative side-effects of weather you can make a pretty good character for living off the grid. As long as you arent fighting zombies in melee combat non-stop theres no reason that should need first-aid. Generally the characters of mine that survive the longest are the ones that almost never get into any contact with zombies at all. You can test this all out using the debug mode of PZ. ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} Negative Trait 1: High Thirst Points Redeemed: 6 Description: Needs more water to survive Starting the list off with one of my favorite negative perks it is time to talk about high thirst. ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} This list will show you my personal favorites and make you think of some traits you didn't consider before. Every traits related to weight and fitness/strenght can evolve/go away. More annoying than anything, gives you less time in the day. https://discord.gg/theindiestone, Press J to jump to the feed. Only downside is sometimes you have nothing to do in a day, leaving your character to get bored and depressed, but thats what sleeping pills and exercise are for. Maintenance is great though. Best Positive Traits in Project Zomboid Build 41 Please read the following rules before commenting: Save my nickname and email in this browser for the next time I comment. Although the description of the negative trait says it decreases theplayer's vision, It appears not to affect the character in any noticeable way. By using the aforementioned exercise system and making sure youre only eating your greens, you can shed off some kilos easily after picking this perk. @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} This is honestly a very great perk worth considering, especially for only 4 points. You are correct. .FIYolDqalszTnjjNfThfT{max-width:256px;white-space:normal;text-align:center} Underweight - 6 points. Must have for people wanting to use axes as their main weapon. +1. Panic cancels out boredom, turning claustrophobia into a big-brain strat. Only worth taking if you have slow modded vehicles. Fit/Stout are a waste of points because the huge bonuses trigger at 9+ so you're paying 6 pts for very marginal benefits and to top it all off 7 strength is actually possible to grind out via exercise without hating yourself, especially if you already start with 5 base. Keen Hearing greatly increases that radius, letting you "see" threats coming from farther away. The mechanics are complicated but a few levels in nimble/lightfooted largely nullify clumsy, and being in stealth gives zombies a chance to ignore your footstep sounds on top of that. Tldr get outdoorsman if you get prone to illness and thin skinned. Traits | Project Zomboid Wiki | Fandom How did you find the list? After about a week in-game you wont be struggling from this anymore. Great list! May be worth it if its something you personally struggle with, or if it fits your playstyle. It's a metagame thing; really 5/5 because the point of a game is to be enjoyable, not literally waste your time doing literally nothing. It's actually difficult to keep weight on my character with how much I jog around, which as I've found with the Minimal Display Bars mod, burns a ton of calories. First aid is useless. Negative Traits That Can Go Away :: Project Zomboid The best traits in Project Zomboid are Short Sighted, High Thirst and Weak Stomach, they are examples of traits that cause little to no inconvenience and or are easy to fix. Like I can be facing forward and hear an out-of-place moan and know that there's a zombie behind me but still not in my perception circle. Underweight knocks you down to 8 and is pita to grind. Also makes vehicles louder. The effects of this trait will eventually get better and better as you play through the game. This list will show you my personal favorites and make you think of some traits you didnt consider before. Brave Seriously, getting both of these will be a slog at the start but thanks to the new exercise system introduced into the Build 41 version of the game you can get your fitness level up by utilizing it. Build 41 has made cigarettes a little bit harder to locate but you still shouldnt have too much trouble. Someone feel free to correct me if I'm wrong. I'm definitely not confident or patient enough to play that character yet, though! Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Generally high-fat foods are going to be easy to find. Create an account to follow your favorite communities and start taking part in conversations. Check near gas stations and inside residential homes and youre bound to come across some cigarettes to sate those smoker cravings. For experienced players this can actually be a positive-ish trait once you get past the early game. One decent trait for getting a couple of points back is of course slow reader. I'd rather level up dancing or piano (an actual mod skill). The annoyance and extra time of Hemophobic would put it at 3/5 in my opinion. The only reason it isn't more highly ranked is after a few months you get less and less panic from zombies anyway. Some traits in Project Zomboid can't be picked at the same time, however, you can pick both Underweight and Fit, which seem to cancel each other out. More annoying than anything. Not exact numbers, but a zombie that has a 100% chance to see you on a tile per tick with inconspicuous might only have a 92% chance. Consensus I've gotten from others on Cat's Eyes definitely makes it at least a 3. Avoid. One of them is asthmatic, which I don't think should be too much of an issue if I'm going for a stealth build. HOWEVER, they can be overcome after a few months making them free points. Luckily, we will go over some of the best negative traits we like to pick during our playthroughs. Traits Tier List : r/projectzomboid - Reddit Gymnast - lightfooted helps with stealth which is meh, so it's 5 points for nimble, but it's totally worth. Not very useful, prevents you from taking prone to illness which is a very good negative trait to take. What are the best negative traits for any playthrough in project zomboid? Categories Community content is available under CC-BY-SA unless otherwise noted. Cooking is so useless taking this for -6 will hurt your character. Being even drowsy drastically reduces your melee damage output. It does make the early game a lot easier, though. Traits are divided up into positive traits that cost points to have, and negative traits that give you points to spend. Just sleep through the nights or carry a flashlight, its that easy. The bonus to crafted structures is nice too but not a major selling point. ._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} Even if I dont want a huge disadvantage at the start of the game I usually grab this perk. This also reduces your base fatigue rate by a good amount, meaning that you avoid the horrendous tired debuffs for longer. -2 Fitness, Description: Low strength, low endurance and prone to injury. Press question mark to learn the rest of the keyboard shortcuts. ._12xlue8dQ1odPw1J81FIGQ{display:inline-block;vertical-align:middle} Cat's Eyes 2/5 Not bad per se, just not worth the points. Worth considering if you know what youre doing. I really dislike playing with this perk, but it isnt entirely detrimental. Another low side effect trait we would recommend choosing is Slow Reader, and the reason is simple. Nimble increases your move speed in combat stance but is almost impossible to level without some kind of boost. I picked ugly, underweight, social anxiety, bald, oversleeper and underachiever. Only worth taking if you have slow modded vehicles. Don't take it if you're planning on using an axe as a main weapon. Gymnast is S tier just like athletic. Your character has a perception radius even behind them, supposed to represent hearing. While water will shut off during the first month of the game, it's easy to find . I wouldn't say its a must have, but if you have 6 points to spare its worth considering. Despite Project Zomboid's slow healing ability, it is actually an enjoyable negative trait. The +2 boosts will be insanely useful from the early to late game. My attempt at a meta build had underweight and athletic in the same build; like you said the massive benefit kicks in at 9. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. As its an RPG game you are developing your own story, so play as you wish. Still, if your character is the farmer of the group and will stay mostly out of the action, a thin-skinned hemophobic will give you plenty of points to spend on some great perks in the positive traits side. When you're trying to coral zombies, Keen Hearing let's you see how far zombies are following behind you without having to constantly spin around and risk having the slow down let them catch you. Brave will cost 4 so you will essentially get a free point and not too much risk of panic. ), Its a free +2 points and doesnt affect your gameplay at all (as far as Ive seen), Edit: oops I misunderstood its actually -2 points, but for a general +35% esp gain increase to everything is a steal, this is controversial, but I always take hard of hearing perk. 22. r/projectzomboid. However, keep in mind you won't have this button in multiplayer, so we would avoid choosing it withmultiplayer characters. Don't really need it if you have a profession that gives maintenance though. Ideally paired with fire officer so you can pick underweight and still keep athletic. Under the hood . ._2ik4YxCeEmPotQkDrf9tT5{width:100%}._1DR1r7cWVoK2RVj_pKKyPF,._2ik4YxCeEmPotQkDrf9tT5{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._1DR1r7cWVoK2RVj_pKKyPF{-ms-flex-pack:center;justify-content:center;max-width:100%}._1CVe5UNoFFPNZQdcj1E7qb{-ms-flex-negative:0;flex-shrink:0;margin-right:4px}._2UOVKq8AASb4UjcU1wrCil{height:28px;width:28px;margin-top:6px}.FB0XngPKpgt3Ui354TbYQ{display:-ms-flexbox;display:flex;-ms-flex-align:start;align-items:flex-start;-ms-flex-direction:column;flex-direction:column;margin-left:8px;min-width:0}._3tIyrJzJQoNhuwDSYG5PGy{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%}.TIveY2GD5UQpMI7hBO69I{font-size:12px;font-weight:500;line-height:16px;color:var(--newRedditTheme-titleText);white-space:nowrap;overflow:hidden;text-overflow:ellipsis}.e9ybGKB-qvCqbOOAHfFpF{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%;max-width:100%;margin-top:2px}.y3jF8D--GYQUXbjpSOL5.y3jF8D--GYQUXbjpSOL5{font-weight:400;box-sizing:border-box}._28u73JpPTG4y_Vu5Qute7n{margin-left:4px} This means driving through bushes, towing vehicles, and having to life-or-death plow through zombies, will fail horribly. However, if you go a while without smoking, you will become unhappy until you reach the point of depression. Useful for stealth, but stealth skills will always be far, far more useful to level up. Kinda boring to sit through, though. Just fast forward time. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. So over time your panic generation decreases so it kinda goes away, also you can stand outside and click on something to sleep on and it'll work, you can also speed up time and your panic will go down, then right click sleep. ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px;text-align:left;margin-right:28px}._2iNJX36LR2tMHx_unzEkVM{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex}._2iNJX36LR2tMHx_unzEkVM ._24r4TaTKqNLBGA3VgswFrN{margin-left:6px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} Im not sure why you rate hiker and gardener so highly. #projectzomboid #zomboidI wanted to try another challenge in Project Zomboid, so I decided to see what it would be like to create a character with (almost) a. Otherwise, 5 free points. Because of this, we would recommend giving it a try as it can easily help you get a high-cost positive trait. All rights reserved. Nimble along with weapon proficiency and fitness is the key to taking on sizable groups effectively. Same thing with under/overweight. Useful for stealth, but you can always just stop moving to avoid making sound. Every single trait rated : r/projectzomboid - reddit.com Good with adrenaline junkie, but panic can really screw you over in combat. Stress from being bloody is annoying and can be an issue unless you have a lot of water collectors or are set up by a river. In a game where a scratch from a zombie can be life or death, preventing injury altogether is great. ._1EPynDYoibfs7nDggdH7Gq{margin-bottom:8px;position:relative}._1EPynDYoibfs7nDggdH7Gq._3-0c12FCnHoLz34dQVveax{max-height:63px;overflow:hidden}._1zPvgKHteTOub9dKkvrOl4{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word}._1dp4_svQVkkuV143AIEKsf{-ms-flex-align:baseline;align-items:baseline;background-color:var(--newCommunityTheme-body);bottom:-2px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap;padding-left:2px;position:absolute;right:-8px}._5VBcBVybCfosCzMJlXzC3{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;color:var(--newCommunityTheme-bodyText)}._3YNtuKT-Is6XUBvdluRTyI{position:relative;background-color:0;color:var(--newCommunityTheme-metaText);fill:var(--newCommunityTheme-metaText);border:0;padding:0 8px}._3YNtuKT-Is6XUBvdluRTyI:before{content:"";position:absolute;top:0;left:0;width:100%;height:100%;border-radius:9999px;background:var(--newCommunityTheme-metaText);opacity:0}._3YNtuKT-Is6XUBvdluRTyI:hover:before{opacity:.08}._3YNtuKT-Is6XUBvdluRTyI:focus{outline:none}._3YNtuKT-Is6XUBvdluRTyI:focus:before{opacity:.16}._3YNtuKT-Is6XUBvdluRTyI._2Z_0gYdq8Wr3FulRLZXC3e:before,._3YNtuKT-Is6XUBvdluRTyI:active:before{opacity:.24}._3YNtuKT-Is6XUBvdluRTyI:disabled,._3YNtuKT-Is6XUBvdluRTyI[data-disabled],._3YNtuKT-Is6XUBvdluRTyI[disabled]{cursor:not-allowed;filter:grayscale(1);background:none;color:var(--newCommunityTheme-metaTextAlpha50);fill:var(--newCommunityTheme-metaTextAlpha50)}._2ZTVnRPqdyKo1dA7Q7i4EL{transition:all .1s linear 0s}.k51Bu_pyEfHQF6AAhaKfS{transition:none}._2qi_L6gKnhyJ0ZxPmwbDFK{transition:all .1s linear 0s;display:block;background-color:var(--newCommunityTheme-field);border-radius:4px;padding:8px;margin-bottom:12px;margin-top:8px;border:1px solid var(--newCommunityTheme-canvas);cursor:pointer}._2qi_L6gKnhyJ0ZxPmwbDFK:focus{outline:none}._2qi_L6gKnhyJ0ZxPmwbDFK:hover{border:1px solid var(--newCommunityTheme-button)}._2qi_L6gKnhyJ0ZxPmwbDFK._3GG6tRGPPJiejLqt2AZfh4{transition:none;border:1px solid var(--newCommunityTheme-button)}.IzSmZckfdQu5YP9qCsdWO{cursor:pointer;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO ._1EPynDYoibfs7nDggdH7Gq{border:1px solid transparent;border-radius:4px;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO:hover ._1EPynDYoibfs7nDggdH7Gq{border:1px solid var(--newCommunityTheme-button);padding:4px}._1YvJWALkJ8iKZxUU53TeNO{font-size:12px;font-weight:700;line-height:16px;color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7{display:-ms-flexbox;display:flex}._3adDzm8E3q64yWtEcs5XU7 ._3jyKpErOrdUDMh0RFq5V6f{-ms-flex:100%;flex:100%}._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v,._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v{color:var(--newCommunityTheme-button);margin-right:8px;color:var(--newCommunityTheme-errorText)}._3zTJ9t4vNwm1NrIaZ35NS6{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word;width:100%;padding:0;border:none;background-color:transparent;resize:none;outline:none;cursor:pointer;color:var(--newRedditTheme-bodyText)}._2JIiUcAdp9rIhjEbIjcuQ-{resize:none;cursor:auto}._2I2LpaEhGCzQ9inJMwliNO,._42Nh7O6pFcqnA6OZd3bOK{display:inline-block;margin-left:4px;vertical-align:middle}._42Nh7O6pFcqnA6OZd3bOK{fill:var(--newCommunityTheme-button);color:var(--newCommunityTheme-button);height:16px;width:16px;margin-bottom:2px} Overpriced but underrated IMO. I wanna make a full late game character. Athletic 5; Strong 3. More experienced players may find the points spent better elsewhere instead. Is there any reason to not grab Weak, Obese, and Unfit? Will actually help prevent car accidents. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? Plus the fact that each of them gives you 10 whole points to spend on skills is wild. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? The extra speed will often cause you to crash and badly injure yourself, even with cruise control. ._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} Play deaf, it's 12 free points. Organized increases the storage capacity of all containers so its a little more useful than youre giving it credit for but I agree that its expensive. All rights reserved. It cancels out their negatives. Consider stout and fit if you don't have the points. The xp boosts that gymnast provide are pretty useful to keeping you alive in combat so I always take it. Lastly, the bonus that thick skin provides is so negligible that its not worth the points. The critical chance of attacks is capped between 10% and 90%. With Sunday Driver, your vehicle will not perform when you need it. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. Speaking of underweight as a negative trait.. Fitness is hard to level. Reduces risk of getting a cold by 90%! In order to start playing, your points must have a total of 0. This perk isnt working at all as of the time im writing this, so its free points. In short, when you get injured, just avoid combat and take it easy for a few days and let your wounds heal. With Project Zomboid youre generally going to be spending most of your time avoiding the action rather than tearing through zombies. Basically, traits are modifiers, both positive and negative, that can be chosen during character creation in the form of occupations, aka hobbies. Chances are you are taking a character with an occupation and already have an idea on what which weapons you wish to skill up. Find the official Discord here: Description: Increases the chance of scratches, lacerations or bites breaking the skin. Project Zomboid Anxious Explained and How to Fix it - Build 41 You will wake up close to tired. Allows you to keep a regular schedule, stay out of the dark, and excercise/forage/run/fight more before getting sleepy. I tested it and i dont think organized applies to the player's inventory. Slow reader: 3/5. It's a complete joke as-is. Before posting try the sledgehammer. Just watch life and living and read books for the first week to level cooking. In a game where getting injured has a high chance of death, you won't want to get hurt often anyway. 2- Not directly harmful, but either a bit too expensive or too situational to be worth using. Strong, Thick Skinned, Outdoorsman Keen Hearing traits fall under positive traits. No brainer. Expensive for what it is, but it gives cars extra storage space which is occasionally very useful. Possibly the most harmful traits you can take. I'd rate it much higher, especially for newer players as it will help prevent deaths. @keyframes ibDwUVR1CAykturOgqOS5{0%{transform:rotate(0deg)}to{transform:rotate(1turn)}}._3LwT7hgGcSjmJ7ng7drAuq{--sizePx:0;font-size:4px;position:relative;text-indent:-9999em;border-radius:50%;border:4px solid var(--newCommunityTheme-bodyTextAlpha20);border-left-color:var(--newCommunityTheme-body);transform:translateZ(0);animation:ibDwUVR1CAykturOgqOS5 1.1s linear infinite}._3LwT7hgGcSjmJ7ng7drAuq,._3LwT7hgGcSjmJ7ng7drAuq:after{width:var(--sizePx);height:var(--sizePx)}._3LwT7hgGcSjmJ7ng7drAuq:after{border-radius:50%}._3LwT7hgGcSjmJ7ng7drAuq._2qr28EeyPvBWAsPKl-KuWN{margin:0 auto} Pacifist, despite what it says, only makes you get 30% less experience with weapons. Not bad per se, just not worth the points. Of course, some are rendered irrelevant by the extreme end game: Slow reader is not . The name of the game is avoid being attacked at all costs since any damage from a zombie can be a death sentence. Character is going to be stressed all the time, and washing clothes wastes time and water (and sometimes becomes unavailable while away from base once water supply cuts out). Conspicuous doesn't really make much of a difference; Zombies that look in your direction can and usually will spot you anyway. Outdoorsman: I never take it. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Unless youre able to set yourself up well with vehicles, gas, weapons and meds before you die; youre going to have to do the early game grind all over again. For example, inconspicuous is actually not that great and it's opposite conspicuous can be worth taking as they both only change the chance a zombie will see you on a tile per tick. 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