Differential1 ARB Stiffness, High +24%, Medium High +12%, Medium Low -12%, Low -24%. Our Forza Horizon 5 tuning guide has everything you need to know about tuning your car, including what every setting means, how to get started, and more. ARBs for Bernese Alps Club(Low Differential): Front ARB: 20.6 -24% ARB stiffness =12.6, Rear ARB: 19.8 - 24% ARB stiffness =11.6. This gear ratio means that the output gear would only rotate 1/4 of a full rotation after the input gear has completed a full turn. Raise final drive for more acceleration on shorter circuits. For night and rain scenarios first tire pressures are lowered, then tire pressures are adjusted for more understeer, i.e. For those looking to really get the most out their cars, there's the deepest and most complex system of all - tuning. Zachary Boddy (They / Them) is a Staff Writer for Windows Central, primarily focused on covering the latest news in tech and gaming, the best Xbox and PC games, and the most interesting Windows and Xbox hardware. Temperature Front Springs Rear Springs, High +0.5 +0.5, Medium High -0.5 -0.5, Medium Low +0.5 +0.5, Low -0.5 -0.5. Check Compare and enter alternate Tire Diameter or Diff Ratio. Positive front toe can give you more oversteer when turning, while positive front toe can help keep your car's rear more stable. Full race tracks require stiffest dampers whilefull road tracks softest dampers. You won't have to change much in this section most of the time, but tuning your car's brakes still has strong effects on handling. How to Turn on Telemetry in Forza Horizon 5 and Earlier, General Approach for Tuning Gears By Hand. Hightemperature conditions require stiffer damperswhile lowtemperature conditions require a softer damper setup. Once you are satisfied with a car's tune, you can save it so that you never lose that specific set of upgrades and tuning settings, even if you change the car or completely redo the tune. High temperature conditionsrequire higher gear ratios while low temperature conditionsrequire lower gear ratios. The gearing profile is also relatively complex to allow a more diverse gearing tuning for the different characteristics of all Forza tracks. Tinkering with your gear ratios and seeing how it affects your car's performance will help you learn over time, Note your car's default gearing tune settings before you start digging in. front dampers are increased and rear dampers are decreased. Lower powered cars don't require adjustments as the effects on gearing are simply not big enough. All the tuning magic will happen here! Related: Forza Horizon 5: How Experience And Progression Work. When the alarm sounds, the setting is complete. Pro-level tunesmakeyou competitive in multiplayer races. The gear ratio is the ratio of the circumference of the input gear to the circumference of the output gear in a gear train. You can constantly tweak your tunes over time, and even change settings on the fly ahead of races or events to better match the specific situation. High temperature conditionsrequire higher gear ratios while low temperature conditionsrequire lower gear ratios. Scenario Camber Front Toe Rear Toe Caster, Night +0.1 -0.1 +0.1 +0.1, Rain +0.2 -0.2 +0.2 +0.2. Setting up brakes to specific tracks is a three step process. If you've benefited from this free service please consider helping us support: If the US ever goes Metric, you'll be able to use a Meter to measure Meters - A Meter Meter, Copy all diagrams on this page to bottom of page - Make multiple copies to Print or Compare Results. Find the 1st (driving) gear's number of teeth or diameter. Test tracks sit in between race and road tracks regarding available grip. Gear ratios: stock gear ratios Gearing for Speed Tune: Final Drive: 4.38 - 0.5 = 3.88. This gear ratio calculator determines the mechanical advantage a two-gear setup produces in a machine. Hightemperature conditions require stiffer springsand lowtemperature conditions require softer springs. The following table depicts which tuning area is affected by track type, track size and track profile. Full tracks require lower ride height while shorter tracks require higher ride height. higher temperatures require higher final drive and lower temperature require a lower final drive. If the car only has asport gearbox the final drive is affected similar as the gear ratios, i.e. We can determine the circumference of a specific gear in the same way we calculate the circumference of a circle. Drop a LIKE! For day scenario front and rear springs are simply increased. The power band is the range of rpm values where you maximize acceleration. Road tracks on the other hand are bumpier and have less grip because they are not intended for racing in the first place. Use the true airspeed calculator to calculate the true airspeed (referred to as TAS) for all aircraft. 1) Set the values for Speed, Gear Ratio, Forward/Reverse Direction. For AWD generally adjust only the front accel, rear decel and distribution,keep front decel always at 0% and rear accel always at 100%. When you begin tuning, keep in mind your end goal, and take all the feedback from this guide into account as you progress through every tuning option. We update our tuner to reflect in-game changes. Track Type & Size Front Tire Pressure Rear Tire Pressure, Full Race Track +1.0 +1.0, Medium Race Track +0.5 +0.5, Short Race Track +0.5 +0.5, ----------------------------------------------------------------------------------------------, Full Test Track +0.5 +0.5, Medium Test Track -0.5 -0.5, Short Test Track -0.5 -0.5, Short Road Track -0.5 -0.5, Medium Road Track -0.5 -0.5, Full Road Track -1.0 -1.0. They have been gaming and writing for most of their life starting with the original Xbox, and started out as a freelancer for Windows Central and its sister sites in 2019. Full Grip and Full Speed Builds require additional damper adjustments for best performance. . Brakesfor Indianapolis GP Classic(High Differential): Brakes for Bernese Alps Club(Low Differential): For cars with 400hp or more gearing needs further to be adjusted towards more speed if the track requires high differential settings or towards moreaccelerationif the track requires low differential settings. For one, many tuning options are locked unless you install specific upgrades on your car. (1) Input your car data, choose either imperial, metric or mixed units. Gear Ratio Calculator. Tuning lets players customize individual metrics on their car, including the amount of downforce applied by aerodynamic upgrades, the specific settings of their car's suspension and handling platforms, even the specific gearing ratios for the engine, and much more. 2) Press key or key for more than 2 second. Full Grip and Full Speed Builds require additional ride height adjustments for best performance. DIfferential1 Front Rebound Rear Rebound Front Bump Rear Bump, High 0.0 +2.5 0.0 +2.5, Medium High 0.0 +1.5 0.0 +1.5, Medium Low +1.5 0.0 +1.5 0.0, Low +2.5 0.0 +2.5 0.0. Gearingtuning for Indianapolis Speedway(High, Gear ratios:2.89-0.2+0.1/1.99-0.2+0.1/1.49-0.2+0.1/1.16-0.2+0.1/0.94-0.2+0.1/0.78-0.2+0.1 =, Gear ratios:2.89+0.2-0.1/1.99+0.2-0.1/1.49+0.2-0.1/1.16+0.2-0.1/0.94+0.2-0.1/0.78+0.2-0.1=, Gear ratios:3.31+0.1/2.83+0.1/2.00+0.1/1.57+0.1/1.27+0.1/1.06+0.1/0.90+0.1=, Gear ratios:3.31-0.1/2.83-0.1/2.00-0.1/1.57-0.1/1.27-0.1/1.06-0.1/0.90-0.1=, : RWD car with Standard Forzarace aero kit, general aero settings 95/195, Front Downforce = 95 - (95*0.15) = 80.75 -->, Rear Downforce = 195 - (195*0.3) = 136.5 -->, Rear Downforce = 195 - (195*0.15) = 165.75 -->, : FWD car with custom race aero kit, general aero settings 230/235, Front Downforce = 230 - (230*0.15) = 195.5 -->, Rear Downforce = 235 - (235*0.3) = 164.5 -->, Rear Downforce = 235 - (235*0.15) = 199.75 -->, Front Tire Pressure: 28.5+ 1.0 + 0.5 - 0.5 =, Front Tire Pressure: 28.5 -0.5 - 0.5 +0.5 =, Front springs: 567.15 +1.0 +0.5+0.5=, Front springs: 567.15 -0.5 - 0.5 -0.5=, Front ride height: 4.0- 0.1 - 0.1 +0.1=, Front ride height: 4.0 +0.1 + 0.1 -0.1=, Front Tire Pressure Rear Tire Pressure, 0.5 -0.5. Adjusting brakestowards more grip requires to reduce brake pressure to compensate for a generally lower speed. Scenario Front Ride Height Rear Ride Height, Day -0.1 -0.1, Night +0.1+0.1 +0.1-0.1, Rain +0.2+0.2 +0.2-0.2. Check out 22 similar machines and mechanisms calculators , What is gear ratio and how to calculate gear ratio, Understanding gear ratio and mechanical advantage values. Allowing the player to race many vehicles across different racing disciplines and courses. If you still want to improve your cars with custom tunes, you can do a lot without ever touching these sections. The general pattern is here thatspeed tracksrequire highaccel and low decel for maximum turn-in and turn-out performance while grip tracks require low accel and high decel that helps stabilizing the car during turn-in and turn-out. Full Grip and Full Speed Builds require additional differential adjustments for best performance. Thensprings are adjusted to the tracks temperature conditions. Scenario Brake Distribution Brake Pressure, Night +1% -1%, Rain +2% -2%. Full Grip and Full Speed Builds require additional ARB adjustments for best performance. Remember, custom tunes include all the upgrades and tuning options applied to the car at the moment you save the tune. Make constant tweaks and try them out on a variety of drifting corners, When shifting, you want to avoid bouncing off the rev limiter (the red line) and shift before hitting max RPM, You also want to avoid shifting in the middle of a drift; drifting into a corner in too low of a gear (not producing enough power and losing momentum); and drifting into a corner in too high of a gear (producing too much power and losing control), Find the gear that makes you most comfortable to drift in (and that your car's specific setup seems to favor), and make that gear longer, while the two adjacent gears can be made shorter, Overall, the vast majority of players can get away with stock gear tuning, or with making very minor tweaks, Manual gear shifting makes drifting a lot easier, Tire telemetry is extremely valuable for tuning tires in FH5. Adjusting ride height towards more grip requires to increase the ride height for improved grip during cornering. Cranking its handle will spin the drill bit at high speed. The math behind gearing can be a bit confusing. front ARB is increased and rear ARB is decreased. Find the 2nd (driven) gear's number of teeth or diameter. Gearingtuning for Indianapolis Speedway(High Speed, High Temperature): Gear ratios:3.31+0.1/2.83+0.1/2.00+0.1/1.57+0.1/1.27+0.1/1.06+0.1/0.90+0.1= 3.41/2.93/2.10/1.67/1.37/1.16/1.00, Gear ratios:3.31-0.1/2.83-0.1/2.00-0.1/1.57-0.1/1.27-0.1/1.06-0.1/0.90-0.1= 3.21/2.73/1.90/1.47/1.17/0.96/0.80, Example: RWD car with Standard Forzarace aero kit, general aero settings 95/195. Full race tracks require more braking force on the front while short tracks require more braking force on the rear. I use my background in engineering and physics to help others drive faster. Make each remaining gear 60-90% of the previous gear, with the higher gears becoming increasingly close to the previous gear value. This is your optimal starting place, The exact formula for front damping bump stiffness is, To tune rear damping bump stiffness, take your rear rebound stiffness number and multiply it by 60% (this translates to "0.6"). Taking an already-impressive stock car in Forza Horizon 5 and elevating it to new heights (or moving it to different playing fields entirely) starts with the Upgrade Shop. Race around Scotland's capital city Edinbrugh or go offroad across a vast array of forest, woods and quarry. Here are some examples: Damping is one of several suspension settings you can tweak in Forza Horizon 5, which has huge effects on handling and your car's overall grip. To help you visualize this, here is an illustration of the different types of gears and their input-to-output gear relationships: You might also like our chain length calculator and speedometer gear calculator. Diff Profile , Front Tire Pressure Rear Tire Pressure, +1.0 +1.0, +0.5 +0.5, -0.5 -0.5, Front Tire Pressure Rear Tire Pressure, +0.5 -0.5, -0.5 +0.5, Camber Front Toe Rear Toe Caster, Front Ride Height Rear Ride Height, Front Ride Height Rear Ride Height, +0.1 -0.1 +, Adjusting gearing to track characteristics is either done by adjusting. In case you mess up and are unsure how to fix it, you can quickly restore the default settings without losing all of your other tuning work, For very quick gear tuning, you can adjust your final drive so that every gear fits neatly onto the entirety of the graph, with no empty space at or gears trailing off the far end. Track Type & Size Front Springs Rear Springs, Full Race Track +1.0 +1.0, Medium Race Track +0.5 +0.5, Short Race Track +0.5 +0.5, ---------------------------------------------------------------------------------, Full Test Track +0.5 +0.5, Medium Test Track -0.5 -0.5, Short Test Track -0.5 -0.5, Short Road Track -0.5 -0.5, Medium Road Track -0.5 -0.5, Full Road Track -1.0 -1.0. For these engines, it is less important to get gearing perfect. We call this system of gears a gear train. Here's some general information to get you started with car tuning in Forza Horizon 5. For cars with a Standard Forza race gearbox adjusting gearing to tracks characteristics is usually done by adjusting single gear ratios only. The Tune Portal allows users to have full control over their Forza Tunes and adjust every aspect to their own requirements using our advanced tuner. On calculators with Slider Controls, drag slider tab to get close, then use keyboard cursor keys to fine tune. Forza Motorsport 7 features over 700 cars including new Forza Edition cars, most of which have been brought over from Forza Horizon 3. We've compiled everything you need to know in our ultimate guide to Forza Horizon 5. Not only can this affect the aesthetic of your car (if that's important to you), it's also vital to tune to preserve your car's handling. Generally speed tracks require longer gearingand grip tracks require shorter gearing. Install race transmission and note at what rpm value the engine makes max torque. +2% -5%, Medium Track +/-0 +/-0, Short Track. Signup takes a few minutes, and once completed gives you unlimited access to an array of features, some of which we've listed below: Our advanced tuner built in-house, is available to all users for Free, and allows you to modify every aspect of your existing tune. Copy, paste and transfer (email, text etc) this transmission data to another device. Create and Print Full Scale PDFs with diagrams on this page (templates), Drag Slider or Click individual Gear Buttons to change gears. Make sure your car is upgraded exactly where you want it before moving onto tuning with our guide to upgrading cars in Forza Horizon 5. GR (1-2) = 20/40 = 0. (Image credit: Source: Xbox Game Studios), vast number of intricately recreated cars, guide to upgrading cars in Forza Horizon 5, Review: Thrustmaster T818 wheelbase makes direct-drive sim racing affordable with a catch, The Microsoft and Activision Blizzard deal is being scrutinized for the wrong reasons, Get this rare Destiny 2 armor set now before it goes away next week, Minecraft Legends celebrates over 3 million players, releases first update, 70% off Avast One for a limited time only, Custom tuning setups include all upgrades and tuning options applied to that car, You cannot edit another creator's tune, which means you won't be able to upgrade or tune your car without removing the custom tune, Front diff lock settings tend to be much lower than rear diff lock settings (if your car is AWD), Front differential acceleration should start at around 25%; you can tweak from there, Front differential deceleration should start even lower, at around 10-15%; again, you can tweak from there, Rear diff lock settings tend to be much higher than front diff lock settings (if your car is AWD), Rear differential acceleration should start around 40-60%; you can tweak from there, Rear differential deceleration should start a little lower, at around 20-25%; again, you can tweak from there, On most cars, you'll want to keep the center differential closer to the rear, at around 70-90%; you can always tweak this setting, Front and rear differential acceleration should be locked to 100% in most cases, Front and rear differential deceleration shouldn't matter at all, Front and rear differential acceleration and deceleration should be 15-20% higher than with a general tune, Center differential can be used to fine-tune your handling; moving more towards the rear is usually more beneficial, Front and rear differential acceleration should be significantly higher, often locked to 100%, Front and rear differential deceleration ultimately comes down to personal preference; a lower setting provides more control while drifting, but a higher setting allows for more sustained drifting, If using an AWD car for drifting, moving the center differential much closer to rear is usually preferred, Moving the braking balance towards the front of your car increases the overall stability of braking, but can introduce understeer, Moving the braking balance towards the rear of your car increases oversteer, but can decrease stability, If you have the ABS driving assist turned on, you should probably keep braking pressure at the default 100%, If you play without ABS, some cars can benefit from having a slightly higher braking pressure (around 110% is a good place to start), If your car dives too much when braking around turns, you can move the braking balance more towards the rear, If you have ABS turned off, a higher braking pressure can be beneficial (but is ultimately down to personal preference), Moving brake balance more towards the front, especially on RWD drift cars, can offer greater control during drifts, It's almost always better to tune downforce higher (closer to "Cornering") than lower (closer to "Speed"), Front downforce should be lower than rear downforce, to maintain control at high speeds. adjusting each gear ratio is the ultimate way to extract the best performance from the car. Forza Horizon 5 somehow fulfills its ambitious promises to be the best open-world racer right now, and one of the best racing games in general. The balance describes the overall car balance that the tracks requires to work best. Forza Horizon 5 constantly monitors dozens of factors and statistics simultaneously and during live gameplay, and even simulates weather effects and temperature and how they realistically affect a car. Two features that are new to the Motorsport title include dynamic weather (previously seen in Horizon titles) and customisable drivers.